Wayfinding & directions
All Wayfinding & directions guides.
Set up wayfinding & directions
Give visitors turn-by-turn directions from A to B on your map, with an estimated walk time, an optional step free (wheelchair) path, and distances worked out from your own GPS coordinates.
Read →Wayfinding & directionsConnect floors with lifts and stairs
Place Stairs and Lift markers to link levels. The same name on two floors joins them, lifts stay usable step free, stairs are avoided.
Read →Wayfinding & directionsControl how fast the wayfinding line draws in
The Animation speed field sets how quickly the wayfinding line sketches itself across the map when a visitor chooses directions.
Read →Wayfinding & directionsDraw an accurate path network
The walkable lines you draw into each level's artwork are what wayfinding follows. Here's how to draw a path network that produces clean, believable directions.
Read →Wayfinding & directionsDraw on your map: paths, barriers and connectors
Draw the walkable network straight onto your map with wayfinding lines, Barrier lines and Stairs or Lift markers, on both vector and image floors.
Read →Wayfinding & directionsDraw walking paths onto your map
Use the wayfinding line tool to draw the walkable paths your directions follow. Tap along each corridor, keep it connected, and let touching lines join.
Read →Wayfinding & directionsDrawing wayfinding on image maps
Wayfinding is not only for vector maps. Draw paths, barriers and floor connectors straight onto a photo or scanned floor plan.
Read →Wayfinding & directionsFix drawn wayfinding that does not connect
A path that will not form almost always means lines that do not touch, or floor connectors that are not named the same. Here is how to find the gap.
Read →Wayfinding & directionsFix wayfinding that won't draw
A checklist for when directions won't draw — from disconnected path islands to stranded destinations and mismatched cross-level portals.
Read →Wayfinding & directionsGet accurate walk times
The "Est. N min" shown on directions is only as good as the scale behind it. Learn how distance is worked out, and how to make the estimate trustworthy.
Read →Wayfinding & directionsHow estimated walking time is worked out
The Est. minutes and metres on directions come from your scale and walking speeds. Here is the calculation and the fields behind each part.
Read →Wayfinding & directionsImport wayfinding lines from your SVG
Already drew wayfinding in your SVG artwork? The Edit SVG lines button copies the open floor's lines and connectors into editable objects.
Read →Wayfinding & directionsMake paths connect at junctions
Mapvera works out where visitors can walk from the geometry of your lines, not their names. Learn how two paths are judged to meet, and how to avoid disconnected islands.
Read →Wayfinding & directionsMake places wayfinding destinations
A wayfinding path needs somewhere to end. Learn the two ways a place becomes a wayfinding destination, and how the path network has to reach it.
Read →Wayfinding & directionsMark steps and barriers for step free wayfinding
Draw Barrier lines across steps or blocked ways. Normal directions cross them, step free directions go around them.
Read →Wayfinding & directionsRound the wayfinding corners with Smoothing
The Smoothing field rounds the corners of the drawn wayfinding line so it reads as a natural walking path rather than a jagged polyline.
Read →Wayfinding & directionsSet a fixed "You are here" start
Pin all wayfinding to one starting point — ideal for a wall-mounted kiosk or a printed QR at the entrance, where you already know where the visitor is standing.
Read →Wayfinding & directionsSet the colour that marks stairs and barriers
The break colour tells step free wayfinding which parts of your map are stairs or blocked ways, so wheelchair paths go around them.
Read →Wayfinding & directionsSet up step free wayfinding
Offer visitors a wheelchair-friendly path that avoids stairs. Learn how to mark step barriers in your artwork and switch the step free option on.
Read →Wayfinding & directionsSet walking speed for accurate times
The Walking speed field turns the path distance into the estimated minutes shown on directions. Match it to your visitors for realistic times.
Read →Wayfinding & directionsStyle your wayfinding line: colour and width
Set the wayfinding line colour, the step free line colour and the line width in the Wayfinding settings so directions read clearly over your artwork.
Read →Wayfinding & directionsStyle your wayfinding lines
Colour, width, smoothing and animation of the drawn wayfinding line — with the defaults and the choices that keep the wayfinding line readable over busy map artwork.
Read →Wayfinding & directionsThe wayfinding settings, field by field
A quick tour of every field on the Wayfinding settings panel and what each one does, with links to the detail for each.
Read →Wayfinding & directionsTurn on the step free (accessibility) option
The Enable step free checkbox adds a wheelchair-friendly toggle to directions that avoids stairs and barriers on your map.
Read →Wayfinding & directionsUse a slower speed for step free wayfinding
The Accessible speed field sets the slower pace used to estimate time when a visitor is in step free (wheelchair) mode.
Read →Wayfinding & directionsWayfinding across multiple levels
When a journey spans two floors, wayfinding needs a portal — a stair or lift — that links the levels. Here's how to set portals up so cross-level wayfinding just works.
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